11 lines
457 B
GDScript
11 lines
457 B
GDScript
extends Camera3D
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@export var follow_point : Node3D
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@export var follow_speed := 10.0
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@export var rotation_speed := 8.0
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func _physics_process(delta: float) -> void:
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var target_basis = follow_point.global_transform.basis
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var current_basis = global_transform.basis
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global_transform.origin = global_transform.origin.lerp(follow_point.global_position, follow_speed * delta)
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global_transform.basis = current_basis.slerp(target_basis, rotation_speed * delta)
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