TronLoop/entities/camera/camera_3d.gd
2025-08-02 23:51:48 +02:00

11 lines
457 B
GDScript

extends Camera3D
@export var follow_point : Node3D
@export var follow_speed := 10.0
@export var rotation_speed := 8.0
func _physics_process(delta: float) -> void:
var target_basis = follow_point.global_transform.basis
var current_basis = global_transform.basis
global_transform.origin = global_transform.origin.lerp(follow_point.global_position, follow_speed * delta)
global_transform.basis = current_basis.slerp(target_basis, rotation_speed * delta)