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exo1/shaders/exo1_zexemples_jolies/zolie_user2.gdshader
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exo1/shaders/exo1_zexemples_jolies/zolie_user2.gdshader
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shader_type canvas_item;
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void fragment() {
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// Called for every pixel the material is visible on.
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COLOR.gr = UV;
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}
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