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25
.godot/global_script_class_cache.cfg
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25
.godot/global_script_class_cache.cfg
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list=Array[Dictionary]([{
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"base": &"Area2D",
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"class": &"Character",
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"icon": "",
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"language": &"GDScript",
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"path": "res://scripts/character.gd"
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}, {
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"base": &"Area2D",
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"class": &"Loop",
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"icon": "",
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"language": &"GDScript",
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"path": "res://scripts/loop.gd"
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}, {
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"base": &"Character",
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"class": &"PlayerHEHEHE",
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"icon": "",
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"language": &"GDScript",
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"path": "res://scripts/player.gd"
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}, {
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"base": &"Character",
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"class": &"Shadow",
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"icon": "",
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"language": &"GDScript",
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"path": "res://scripts/shadow.gd"
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}])
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