[gd_scene load_steps=4 format=3 uid="uid://fy2lyvc0riic"] [ext_resource type="Script" path="res://scripts/shadow.gd" id="1_0ifcu"] [ext_resource type="Texture2D" uid="uid://bunpl1u42ouw5" path="res://sprites/character2.png" id="2_tt2yu"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_po4nb"] size = Vector2(12, 12) [node name="Shadow" type="Area2D"] texture_filter = 1 script = ExtResource("1_0ifcu") [node name="RayCastDown" type="RayCast2D" parent="."] target_position = Vector2(0, 15) [node name="RayCastUp" type="RayCast2D" parent="."] target_position = Vector2(0, -15) [node name="RayCastRight" type="RayCast2D" parent="."] target_position = Vector2(15, 0) [node name="RayCastLeft" type="RayCast2D" parent="."] target_position = Vector2(-15, 0) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("RectangleShape2D_po4nb") [node name="Sprite2D" type="Sprite2D" parent="."] texture = ExtResource("2_tt2yu")