recursivesquare/.godot/editor/level_2.tscn-folding-b9b238992d98ac928d045ce276500b1b.cfg
2024-11-14 13:58:15 +01:00

5 lines
419 B
INI

[folding]
node_unfolds=[NodePath("Player"), PackedStringArray("Visibility")]
resource_unfolds=["res://scenes/level_2.tscn::TileSet_vqdy4", PackedStringArray(), "res://scenes/level_2.tscn::RectangleShape2D_0ai5g", PackedStringArray(), "res://scenes/level_2.tscn::RectangleShape2D_ljrbx", PackedStringArray()]
nodes_folded=[NodePath("Player"), NodePath("Loop"), NodePath("Button2"), NodePath("Door"), NodePath("Door2")]