AMJV_UNITY/TP3/Assets/Scripts/UIManager.cs
2024-12-10 13:14:30 +01:00

26 lines
682 B
C#

using TMPro;
using UnityEngine;
public class UIManager : MonoBehaviour
{
[SerializeField] TextMeshProUGUI timeText;
[SerializeField] TextMeshProUGUI velocityText;
[SerializeField] Rigidbody car;
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
}
// Update is called once per frame
void Update()
{
int minute = (int) Time.time / 60;
int secondes = (int) Time.time % 60;
timeText.text = $"Time : {minute} min {secondes}s";
int velocity = (int) car.linearVelocity.magnitude;
velocityText.text = $"{velocity} m/s";
}
}