ProceduralGenerationGodot/mazegeneration/3D/grids_tiles/wall.tscn
2025-04-01 03:38:03 +02:00

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Text

[gd_scene load_steps=3 format=3 uid="uid://brb3771fda52c"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_vu8eu"]
albedo_color = Color(3.08037e-06, 0.959929, 0.976304, 1)
[sub_resource type="BoxMesh" id="BoxMesh_vu8eu"]
material = SubResource("StandardMaterial3D_vu8eu")
size = Vector3(2, 4, 2)
[node name="Wall" type="MeshInstance3D"]
mesh = SubResource("BoxMesh_vu8eu")