ProceduralGenerationGodot/mazegeneration/3D/grids_tiles/way.tscn
2025-04-01 03:38:03 +02:00

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[gd_scene load_steps=3 format=3 uid="uid://c20by0tgxdjpc"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_t6cuw"]
albedo_color = Color(0.188162, 0.571815, 1.84822e-05, 1)
[sub_resource type="BoxMesh" id="BoxMesh_t6cuw"]
material = SubResource("StandardMaterial3D_t6cuw")
size = Vector3(2, 2, 2)
[node name="Wall" type="MeshInstance3D"]
mesh = SubResource("BoxMesh_t6cuw")