Merge branch 'Integration'

This commit is contained in:
Crizomb 2025-01-29 06:35:56 +01:00
commit 0727e44b80
103 changed files with 10380 additions and 861 deletions

View file

@ -4,7 +4,7 @@ using UnityEngine.SceneManagement;
public class LoseUI : MonoBehaviour
{
[SerializeField] GameUI gameUI;
[SerializeField] private GameUI gameUI;
[SerializeField] TextMeshProUGUI time;
@ -14,15 +14,9 @@ public class LoseUI : MonoBehaviour
time.text = gameUI.GetComponent<GameUI>().time.ToString();
}
// Update is called once per frame
void Update()
{
}
public void Retry()
{
SceneManager.LoadSceneAsync(SceneManager.GetActiveScene().name);
GameManager.Instance.ReloadLevel();
}
public void MainMenu()