Fix physics with navmesh agent

- desactivate navmesh temporarly when knockback (MovementHandler TakeImpulse)

- Delete unit when HealthHandler Death called

- Made 150 units fight (for performance test)
This commit is contained in:
Crizomb 2025-01-09 01:03:04 +01:00
parent 9e582b1a79
commit 0c0b9287ce
8 changed files with 9344 additions and 121 deletions

View file

@ -12,8 +12,8 @@ TagManager:
-
- Water
- UI
-
-
- Units
- NavmeshSurface
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-
-