Start of WiN/LOSE UI
finishing later today
This commit is contained in:
parent
e51417a4e5
commit
33d88bdfa7
8 changed files with 221 additions and 111 deletions
111
Assets/Prefabs/StartArea.prefab
Normal file
111
Assets/Prefabs/StartArea.prefab
Normal file
|
@ -0,0 +1,111 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &7569653701291044145
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1852553920262438280}
|
||||
- component: {fileID: 2847168729042094331}
|
||||
- component: {fileID: 8329624772352468447}
|
||||
- component: {fileID: 1911725677042590628}
|
||||
m_Layer: 3
|
||||
m_Name: StartArea
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &1852553920262438280
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7569653701291044145}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -46.1, y: 2.3, z: 56.2}
|
||||
m_LocalScale: {x: 2.3030813, y: 2.3030813, z: 2.3030813}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &2847168729042094331
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7569653701291044145}
|
||||
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!23 &8329624772352468447
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7569653701291044145}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: a2f035a0cba46f4438179e0f32656634, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!64 &1911725677042590628
|
||||
MeshCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7569653701291044145}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 5
|
||||
m_Convex: 0
|
||||
m_CookingOptions: 30
|
||||
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
|
7
Assets/Prefabs/StartArea.prefab.meta
Normal file
7
Assets/Prefabs/StartArea.prefab.meta
Normal file
|
@ -0,0 +1,7 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 003eb32f8bfc66c4fa6954c6dc9b7f30
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -26345,115 +26345,6 @@ Transform:
|
|||
m_CorrespondingSourceObject: {fileID: 8301512717716404702, guid: a0750dd4706e5480da2ad597b62d8531, type: 3}
|
||||
m_PrefabInstance: {fileID: 2002138670}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1 &2002548185
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2002548189}
|
||||
- component: {fileID: 2002548188}
|
||||
- component: {fileID: 2002548187}
|
||||
- component: {fileID: 2002548186}
|
||||
m_Layer: 3
|
||||
m_Name: StartArea
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!64 &2002548186
|
||||
MeshCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2002548185}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 5
|
||||
m_Convex: 0
|
||||
m_CookingOptions: 30
|
||||
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!23 &2002548187
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2002548185}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: a2f035a0cba46f4438179e0f32656634, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!33 &2002548188
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2002548185}
|
||||
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!4 &2002548189
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2002548185}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -46.1, y: 2.3, z: 56.2}
|
||||
m_LocalScale: {x: 2.3030813, y: 2.3030813, z: 2.3030813}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1001 &2006222590
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -27926,6 +27817,10 @@ PrefabInstance:
|
|||
propertyPath: m_AnchorMax.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6772871868213222444, guid: 47d419944f796b5c895d7a27016647a1, type: 3}
|
||||
propertyPath: <MaxHealth>k__BackingField
|
||||
value: 500
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
|
@ -29430,6 +29325,63 @@ PrefabInstance:
|
|||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: ec1b1522613fbdc488a8f29e180a7720, type: 3}
|
||||
--- !u!1001 &1513702494036408917
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications:
|
||||
- target: {fileID: 1852553920262438280, guid: 003eb32f8bfc66c4fa6954c6dc9b7f30, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: -46.1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1852553920262438280, guid: 003eb32f8bfc66c4fa6954c6dc9b7f30, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 2.3
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1852553920262438280, guid: 003eb32f8bfc66c4fa6954c6dc9b7f30, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 56.2
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1852553920262438280, guid: 003eb32f8bfc66c4fa6954c6dc9b7f30, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1852553920262438280, guid: 003eb32f8bfc66c4fa6954c6dc9b7f30, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1852553920262438280, guid: 003eb32f8bfc66c4fa6954c6dc9b7f30, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1852553920262438280, guid: 003eb32f8bfc66c4fa6954c6dc9b7f30, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1852553920262438280, guid: 003eb32f8bfc66c4fa6954c6dc9b7f30, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1852553920262438280, guid: 003eb32f8bfc66c4fa6954c6dc9b7f30, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1852553920262438280, guid: 003eb32f8bfc66c4fa6954c6dc9b7f30, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7569653701291044145, guid: 003eb32f8bfc66c4fa6954c6dc9b7f30, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: StartArea
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 003eb32f8bfc66c4fa6954c6dc9b7f30, type: 3}
|
||||
--- !u!1 &1586535253100300694
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -31953,7 +31905,7 @@ SceneRoots:
|
|||
m_Roots:
|
||||
- {fileID: 2599097792330286008}
|
||||
- {fileID: 1336224317622087985}
|
||||
- {fileID: 2002548189}
|
||||
- {fileID: 1513702494036408917}
|
||||
- {fileID: 1024259134}
|
||||
- {fileID: 3733067540770527814}
|
||||
- {fileID: 1893629605}
|
||||
|
|
|
@ -5,12 +5,14 @@ using UnityEngine;
|
|||
public class GameUI : MonoBehaviour
|
||||
{
|
||||
[SerializeField] TextMeshProUGUI timer;
|
||||
private float time;
|
||||
public float time;
|
||||
public bool timerActive;
|
||||
|
||||
[SerializeField] TextMeshProUGUI units;
|
||||
private int enemiesLeft;
|
||||
|
||||
|
||||
|
||||
// Start is called once before the first execution of Update after the MonoBehaviour is created
|
||||
void Start()
|
||||
{
|
||||
|
@ -33,4 +35,6 @@ public class GameUI : MonoBehaviour
|
|||
enemiesLeft = GlobalsVariable.AliveUnitsTeamA.Count;
|
||||
units.text = "Units Left: " + enemiesLeft.ToString();
|
||||
}
|
||||
|
||||
|
||||
}
|
21
Assets/Scripts/LoseUI.cs
Normal file
21
Assets/Scripts/LoseUI.cs
Normal file
|
@ -0,0 +1,21 @@
|
|||
using TMPro;
|
||||
using UnityEngine;
|
||||
|
||||
public class LoseUI : MonoBehaviour
|
||||
{
|
||||
[SerializeField] GameUI gameUI;
|
||||
|
||||
[SerializeField] TextMeshProUGUI time;
|
||||
|
||||
// Start is called once before the first execution of Update after the MonoBehaviour is created
|
||||
void Start()
|
||||
{
|
||||
time.text = gameUI.GetComponent<GameUI>().time.ToString();
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
2
Assets/Scripts/LoseUI.cs.meta
Normal file
2
Assets/Scripts/LoseUI.cs.meta
Normal file
|
@ -0,0 +1,2 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 5393cb13d8a7330418334d35a76e6da1
|
|
@ -9,6 +9,12 @@ public class GameManager : MonoBehaviourSingletonPersistent<GameManager>
|
|||
[SerializeField] private List<string> levelNames;
|
||||
|
||||
int current_level = 0;
|
||||
|
||||
[SerializeField] GameObject GameUI;
|
||||
[SerializeField] GameObject LoseUI;
|
||||
[SerializeField] GameObject WinUI;
|
||||
|
||||
|
||||
// Start is called once before the first execution of Update after the MonoBehaviour is created
|
||||
void Start()
|
||||
{
|
||||
|
@ -48,4 +54,11 @@ public class GameManager : MonoBehaviourSingletonPersistent<GameManager>
|
|||
|
||||
}
|
||||
|
||||
public void Losing()
|
||||
{
|
||||
|
||||
LoseUI.SetActive(true);
|
||||
this.enabled = false;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue