25 lines
471 B
C#
25 lines
471 B
C#
using TMPro;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class Rules : MonoBehaviour
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{
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public TMP_InputField money;
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// Start is called once before the first execution of Update after the MonoBehaviour is created
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void Start()
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{
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}
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public void SetMoney()
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{
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GlobalsVariable.money = int.Parse(money.text);
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}
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public void LaunchLevel(int level)
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{
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SceneManager.LoadSceneAsync(level);
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}
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}
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