ProjetAMJV_CR/Assets/Prefabs
Crizomb 0c0b9287ce Fix physics with navmesh agent
- desactivate navmesh temporarly when knockback (MovementHandler TakeImpulse)

- Delete unit when HealthHandler Death called

- Made 150 units fight (for performance test)
2025-01-09 01:03:04 +01:00
..
TestUnit.prefab Fix physics with navmesh agent 2025-01-09 01:03:04 +01:00
TestUnit.prefab.meta Prefabs Unit 2025-01-07 12:27:28 +01:00
TestUnitA.prefab knockback + attack test 2025-01-07 13:15:19 +01:00
TestUnitA.prefab.meta knockback + attack test 2025-01-07 13:15:19 +01:00
TestUnitB.prefab knockback + attack test 2025-01-07 13:15:19 +01:00
TestUnitB.prefab.meta knockback + attack test 2025-01-07 13:15:19 +01:00