TronLoop/entities/gameUI/game_ui.gd
2025-08-05 08:53:05 +02:00

12 lines
434 B
GDScript

extends Control
class_name GameUI
@export var timeManager : TimeManager
@export var checkPointManager : CheckPointManager
@onready var lap_label: Label = $VBoxContainer/LapLabel
@onready var time_label: Label = $VBoxContainer/TimeLabel
func _process(delta: float) -> void:
lap_label.text = "Lap " + str(checkPointManager.current_lap) + "/" + str(checkPointManager.max_lap)
time_label.text = str(round(timeManager.time*100)/100)