TronLoop/world_env/world_env3.tres
2025-08-03 05:57:42 +02:00

34 lines
1.1 KiB
Text

[gd_resource type="Environment" load_steps=6 format=3 uid="uid://o5p75p7ux62f"]
[ext_resource type="Shader" uid="uid://tqpr7f3nr72k" path="res://world_env/sky/sky_1.gdshader" id="1_trfnv"]
[sub_resource type="FastNoiseLite" id="FastNoiseLite_110aq"]
noise_type = 2
frequency = 0.1
cellular_distance_function = 3
cellular_return_type = 3
domain_warp_enabled = true
domain_warp_type = 1
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_akoeb"]
noise = SubResource("FastNoiseLite_110aq")
[sub_resource type="ShaderMaterial" id="ShaderMaterial_5yloj"]
shader = ExtResource("1_trfnv")
shader_parameter/color_env = Color(0.684147, 0.314831, 0.101847, 1)
shader_parameter/noise_texture = SubResource("NoiseTexture2D_akoeb")
shader_parameter/noise_power = 0.1
shader_parameter/speed = 0.003
[sub_resource type="Sky" id="Sky_5amni"]
sky_material = SubResource("ShaderMaterial_5yloj")
[resource]
background_mode = 2
sky = SubResource("Sky_5amni")
tonemap_mode = 1
glow_enabled = true
fog_enabled = true
fog_aerial_perspective = 0.1
fog_sky_affect = 0.1
adjustment_enabled = true