before planets

This commit is contained in:
Crizomb 2025-08-03 05:57:42 +02:00
parent bb6404e918
commit e09f05b566
57 changed files with 1203 additions and 90 deletions

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@ -0,0 +1,11 @@
Model Information:
* title: Earth
* source: https://sketchfab.com/3d-models/earth-41fc80d85dfd480281f21b74b2de2faa
* author: Akshat (https://sketchfab.com/shooter24994)
Model License:
* license type: CC-BY-4.0 (http://creativecommons.org/licenses/by/4.0/)
* requirements: Author must be credited. Commercial use is allowed.
If you use this 3D model in your project be sure to copy paste this credit wherever you share it:
This work is based on "Earth" (https://sketchfab.com/3d-models/earth-41fc80d85dfd480281f21b74b2de2faa) by Akshat (https://sketchfab.com/shooter24994) licensed under CC-BY-4.0 (http://creativecommons.org/licenses/by/4.0/)

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@ -0,0 +1,257 @@
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"license": "CC-BY-4.0 (http://creativecommons.org/licenses/by/4.0/)",
"source": "https://sketchfab.com/3d-models/earth-41fc80d85dfd480281f21b74b2de2faa",
"title": "Earth"
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}

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[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://cq7yn7iijtcl6"
path="res://.godot/imported/scene.gltf-24c9bab7bae66d565abb1cb1da893322.scn"
[deps]
source_file="res://3d_cool_things/earth/scene.gltf"
dest_files=["res://.godot/imported/scene.gltf-24c9bab7bae66d565abb1cb1da893322.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

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Width:  |  Height:  |  Size: 22 MiB

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@ -0,0 +1,35 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cfy78xakrr21u"
path.s3tc="res://.godot/imported/Material.002_diffuse.jpeg-7af7f2eb17045e02b6795d5fcfba98fc.s3tc.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
}
[deps]
source_file="res://3d_cool_things/earth/textures/Material.002_diffuse.jpeg"
dest_files=["res://.godot/imported/Material.002_diffuse.jpeg-7af7f2eb17045e02b6795d5fcfba98fc.s3tc.ctex"]
[params]
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

14
GameManager.gd Normal file
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@ -0,0 +1,14 @@
extends Node
const MAIN_MENU = preload("res://scenes/Menu.tscn")
const LEVELS = [preload("res://scenes/levels/level1.tscn"), preload("res://scenes/levels/level2.tscn"), preload("res://scenes/levels/level3.tscn")]
func launch_level(num_lvl):
get_tree().paused = false
MusicManager.launch_level_music(num_lvl)
get_tree().change_scene_to_packed(LEVELS[num_lvl])
func launch_menu():
get_tree().paused = false
MusicManager.launch_menu_music()
get_tree().change_scene_to_packed(MAIN_MENU)

1
GameManager.gd.uid Normal file
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@ -0,0 +1 @@
uid://04yfjb1uqv6q

21
default_bus_layout.tres Normal file
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@ -0,0 +1,21 @@
[gd_resource type="AudioBusLayout" format=3 uid="uid://tghkhhsyq7bd"]
[resource]
bus/1/name = &"SFX"
bus/1/solo = false
bus/1/mute = false
bus/1/bypass_fx = false
bus/1/volume_db = -10.9863
bus/1/send = &"Master"
bus/2/name = &"Music"
bus/2/solo = false
bus/2/mute = false
bus/2/bypass_fx = false
bus/2/volume_db = 0.0
bus/2/send = &"Master"
bus/3/name = &"Motor"
bus/3/solo = false
bus/3/mute = false
bus/3/bypass_fx = false
bus/3/volume_db = 0.0
bus/3/send = &"SFX"

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@ -3,12 +3,12 @@
importer="wav"
type="AudioStreamWAV"
uid="uid://dycfldtocfi6a"
path="res://.godot/imported/33480__hiccupvirus__stereo-tron-bike-engine.wav-86db58c5d8fcb9624ec9edf06618953e.sample"
path="res://.godot/imported/33480__hiccupvirus__stereo-tron-bike-engine.wav-ca695db0062fc4a0abf1e4cca8d6dbaa.sample"
[deps]
source_file="res://sounds/33480__hiccupvirus__stereo-tron-bike-engine.wav"
dest_files=["res://.godot/imported/33480__hiccupvirus__stereo-tron-bike-engine.wav-86db58c5d8fcb9624ec9edf06618953e.sample"]
source_file="res://entities/car/33480__hiccupvirus__stereo-tron-bike-engine.wav"
dest_files=["res://.godot/imported/33480__hiccupvirus__stereo-tron-bike-engine.wav-ca695db0062fc4a0abf1e4cca8d6dbaa.sample"]
[params]

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@ -28,7 +28,7 @@ var current_steer_speed = base_steer_speed
var last_steer_input := 0.0
var rotation_angle := 0.0
var respawn_pos : Vector3
var respawn_trans : Transform3D
var thread: Thread = Thread.new()
var steer_input = 0.0
@ -40,17 +40,14 @@ func custom_gravity() -> Vector3:
var closest_offset = road_path.curve.get_closest_offset(road_path.to_local(position))
var closest_transform = road_path.curve.sample_baked_with_rotation(closest_offset, true, true)
var closest_point = road_path.to_global(closest_transform.origin)
#var project_plane = Plane(closest_transform.basis.y.normalized(), closest_point)
#print(closest_point)
#return -project_plane.project(position).normalized() * 0.1
#var attractor = road_path.to_global(road_path.curve.get_closest_point(road_path.to_local(position)))
return -closest_transform.basis.y
func return_to_road():
position = respawn_pos + 3*Vector3.UP
rotation.z = 0
rotation.x = 0
var closest_offset = road_path.curve.get_closest_offset(road_path.to_local(position))
var closest_transform = road_path.curve.sample_baked_with_rotation(closest_offset, true, true)
transform = respawn_trans
position += closest_transform.basis.y * 2.0
linear_velocity = Vector3.ZERO
angular_velocity = Vector3.ZERO
@ -61,6 +58,9 @@ func _process(_delta: float) -> void:
if Input.is_action_just_pressed("restart"):
return_to_road()
if Input.is_action_just_pressed("hardRestart"):
get_tree().reload_current_scene()
func _physics_process(delta: float) -> void:
var move_input := Input.get_axis("back", "forward")
@ -68,17 +68,16 @@ func _physics_process(delta: float) -> void:
steer_input = lerpf(steer_input, steer_input_brut, 0.1)
var is_on_floor := backward_left_respawn.is_colliding() || backward_right_respawn.is_colliding() || forward_left_respawn.is_colliding() || forward_right_respawn.is_colliding()
var is_all_wheel_on_floor := backward_left_respawn.is_colliding() && backward_right_respawn.is_colliding() && forward_left_respawn.is_colliding() && forward_right_respawn.is_colliding()
var is_flat : bool = transform.basis.y.dot(Vector3.UP) > 0.9
# Doing custom gravity like a chad
PhysicsServer3D.area_set_param(get_viewport().find_world_3d().space, PhysicsServer3D.AREA_PARAM_GRAVITY_VECTOR, custom_gravity())
if is_all_wheel_on_floor && is_flat:
respawn_pos = position
if is_all_wheel_on_floor:
respawn_trans = transform
if !is_on_floor:
air_time += delta
if air_time > 1.5:
if air_time > 3:
return_to_road()
return
air_time = 0.0
@ -92,30 +91,18 @@ func _physics_process(delta: float) -> void:
# Rotation
rotation_angle = steer_input * delta
#angular_velocity = steer_input * delta * global_transform.basis.y * 30.0
rotate(global_transform.basis.y, rotation_angle)
# Drift Simulation
var velocity = linear_velocity
var forward_dir = global_transform.basis.z
if forward_dir.length_squared() == 0.0:
return # skip drift this frame if something is invalid
return
forward_dir = forward_dir.normalized()
var forward_velocity = forward_dir * velocity.dot(forward_dir)
var lateral_velocity = velocity - forward_velocity
var drift_factor = inverse_lerp(
lateral_velocity_total_drift_threshold,
lateral_velocity_start_drift_threshold,
lateral_velocity.length()
)
drift_factor = clamp(drift_factor, 0, 1)
steer_speed = lerp(steer_speed * 2.0, base_steer_speed, drift_factor)
var lateral_friction_force = -lateral_velocity * base_lateral_friction * drift_factor
var lateral_friction_force = -lateral_velocity * base_lateral_friction
apply_central_force(lateral_friction_force)

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@ -1,20 +1,24 @@
[gd_scene load_steps=6 format=3 uid="uid://dgs0fqojgcmu3"]
[gd_scene load_steps=7 format=3 uid="uid://dgs0fqojgcmu3"]
[ext_resource type="Script" uid="uid://ctjy0e806j0vk" path="res://entities/car/car.gd" id="1_nh45c"]
[ext_resource type="PackedScene" uid="uid://drrl25ujbosbr" path="res://entities/car/tron_moto_lowpoly/scene.gltf" id="2_1ang0"]
[ext_resource type="AudioStream" uid="uid://dycfldtocfi6a" path="res://entities/car/33480__hiccupvirus__stereo-tron-bike-engine.wav" id="3_x0apo"]
[ext_resource type="PackedScene" uid="uid://npanejthded5" path="res://entities/car/tron_moto_lowpoly/sketchfab_scene.tscn" id="4_hk7sx"]
[ext_resource type="Script" uid="uid://bggsg5iqltuk3" path="res://entities/car/motor_stream.gd" id="4_qxogl"]
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_1ang0"]
friction = 0.5
rough = true
absorbent = true
[sub_resource type="BoxShape3D" id="BoxShape3D_76tdi"]
size = Vector3(1, 0, 2.2)
[sub_resource type="CylinderShape3D" id="CylinderShape3D_yotxw"]
height = 1.1
[sub_resource type="BoxShape3D" id="BoxShape3D_qxogl"]
size = Vector3(2.99533, 1, 1)
[node name="Car" type="RigidBody3D"]
mass = 10.0
physics_material_override = SubResource("PhysicsMaterial_1ang0")
continuous_cd = true
contact_monitor = true
max_contacts_reported = 4
script = ExtResource("1_nh45c")
[node name="ForwardLeft" type="RayCast3D" parent="."]
@ -29,18 +33,9 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.5, 0.435121, 1)
[node name="BackwardLeft" type="RayCast3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, 0.435121, 1)
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.1)
shape = SubResource("BoxShape3D_76tdi")
disabled = true
[node name="CollisionShape3D2" type="CollisionShape3D" parent="."]
transform = Transform3D(-4.37114e-08, 1, -4.37114e-08, 0, -4.37114e-08, -1, -1, -4.37114e-08, 1.91069e-15, 0, 0, 1)
shape = SubResource("CylinderShape3D_yotxw")
[node name="CollisionShape3D3" type="CollisionShape3D" parent="."]
transform = Transform3D(-4.37114e-08, 1, -4.37114e-08, 0, -4.37114e-08, -1, -1, -4.37114e-08, 1.91069e-15, 0, 0, -1.2)
shape = SubResource("CylinderShape3D_yotxw")
transform = Transform3D(-4.37114e-08, 1, -4.37114e-08, 0, -4.37114e-08, -1, -1, -4.37114e-08, 1.91069e-15, -4.73325e-08, 0, -0.08284)
shape = SubResource("BoxShape3D_qxogl")
[node name="RaycastsRespawn" type="Node3D" parent="."]
transform = Transform3D(2, 0, 0, 0, 1, 0, 0, 0, 2, 0, 0, 0)
@ -57,12 +52,20 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.5, 0, 1)
[node name="BackwardLeftRespawn" type="RayCast3D" parent="RaycastsRespawn"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, 0, 1)
[node name="Sketchfab_Scene" parent="." instance=ExtResource("2_1ang0")]
transform = Transform3D(-0.35, 0, -3.0598e-08, 0, 0.35, 0, 3.0598e-08, 0, -0.35, 0.0317484, -0.52664, 0)
[node name="CameraFollowPoint" type="Marker3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.31962, -2.93594)
[node name="AudioStreamPlayer3D" type="AudioStreamPlayer3D" parent="."]
[node name="MotorStream" type="AudioStreamPlayer3D" parent="."]
stream = ExtResource("3_x0apo")
autoplay = true
bus = &"Motor"
script = ExtResource("4_qxogl")
[node name="Sketchfab_Scene2" parent="." instance=ExtResource("4_hk7sx")]
transform = Transform3D(-0.35, 0, -5.28485e-08, 0, 0.35, 0, 5.28485e-08, 0, -0.35, 0.0317484, -0.52664, 0)
[node name="OmniLight3D" type="OmniLight3D" parent="."]
light_color = Color(0.0217323, 0.905795, 0.982301, 1)
omni_range = 3.75794
[connection signal="body_entered" from="." to="." method="_on_body_entered"]

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@ -0,0 +1,6 @@
extends AudioStreamPlayer3D
@onready var car: Car = $".."
func _process(delta: float) -> void:
pitch_scale = max(car.linear_velocity.length() * 0.1, 0.1)

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@ -0,0 +1 @@
uid://bggsg5iqltuk3

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@ -32,6 +32,17 @@ animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
_subresources={
"meshes": {
"Sketchfab_Scene_Object_2": {
"generate/lightmap_uv": 0,
"generate/lods": 0,
"generate/shadow_meshes": 0,
"lods/normal_merge_angle": 60.0,
"save_to_file/enabled": true,
"save_to_file/path": ""
}
}
}
gltf/naming_version=1
gltf/embedded_image_handling=1

File diff suppressed because one or more lines are too long

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@ -1,13 +1,11 @@
extends Node
const LEVELS = [preload("res://scenes/levels/level1.tscn")]
var current_level = 0
@export var nb_checkpoints := 3
@export var max_lap := 3
signal new_lap(value)
signal end_track
var current_checkpoint := 0
var current_lap := 0
@ -18,15 +16,16 @@ func checkPointEnter(check_point_id):
if check_point_id == 0:
current_lap += 1
current_checkpoint += 1
new_lap.emit(current_lap)
else:
current_checkpoint += 1
current_checkpoint %= nb_checkpoints
if (current_lap == max_lap):
if (current_lap == max_lap+1):
endTrack()
return
func endTrack():
print("end")
current_lap = 0
current_checkpoint = 0
end_track.emit()

View file

@ -1,6 +1,7 @@
extends Area3D
class_name CheckPoint
@export var check_point_id : int = 0
@onready var check_point_manager: Node = $"../../CheckPointManager"
@ -8,7 +9,7 @@ func _on_body_entered(body: Node3D) -> void:
if body is not Car:
return
CheckPointManager.checkPointEnter(check_point_id)
check_point_manager.checkPointEnter(check_point_id)

View file

@ -2,4 +2,6 @@
[resource]
transparency = 1
blend_mode = 1
albedo_color = Color(0.396078, 1, 0.686275, 0.270588)
emission = Color(0.396078, 1, 0.686275, 0.270588)

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@ -0,0 +1,8 @@
[gd_resource type="StandardMaterial3D" format=3 uid="uid://cx7p36k3dewle"]
[resource]
transparency = 1
blend_mode = 1
albedo_color = Color(0.768627, 0.27451, 0.309804, 0.521569)
metallic_specular = 1.0
emission = Color(0.768627, 0.27451, 0.309804, 0.521569)

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@ -0,0 +1,47 @@
[gd_scene load_steps=4 format=3 uid="uid://bbl6ouj0ew23c"]
[ext_resource type="Script" uid="uid://cxju8eq6w5rbt" path="res://entities/gameUI/game_ui.gd" id="1_fyng4"]
[ext_resource type="LabelSettings" uid="uid://dyfwkfdm7affw" path="res://fonts/ui_label_set.tres" id="2_4gmqh"]
[ext_resource type="LabelSettings" uid="uid://c33hoau8vc0q7" path="res://fonts/little_label_settings.tres" id="3_oo04r"]
[node name="GameUi" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_fyng4")
[node name="VBoxContainer" type="VBoxContainer" parent="."]
layout_mode = 1
anchors_preset = 1
anchor_left = 1.0
anchor_right = 1.0
offset_left = -192.0
offset_top = 30.0
offset_right = -46.0
offset_bottom = 112.0
grow_horizontal = 0
[node name="LapLabel" type="Label" parent="VBoxContainer"]
layout_mode = 2
text = "Lap 1/3"
label_settings = ExtResource("2_4gmqh")
[node name="TimeLabel" type="Label" parent="VBoxContainer"]
layout_mode = 2
text = "57 s"
label_settings = ExtResource("2_4gmqh")
[node name="VBoxContainer2" type="VBoxContainer" parent="."]
layout_mode = 1
offset_right = 147.0
offset_bottom = 66.0
[node name="LapLabel" type="Label" parent="VBoxContainer2"]
layout_mode = 2
text = "Press
C to respawn
R to restart"
label_settings = ExtResource("3_oo04r")

View file

@ -0,0 +1,20 @@
extends Control
class_name GameUI
var time : float
var lap : int
@onready var lap_label: Label = $VBoxContainer/LapLabel
@onready var time_label: Label = $VBoxContainer/TimeLabel
func _ready():
time = 0
lap = 0.0
func _process(delta: float) -> void:
time += delta
lap_label.text = "Lap " + str(lap) + "/3"
time_label.text = str(round(time*100)/100)
func _on_check_point_manager_new_lap(value: Variant) -> void:
lap = value

View file

@ -0,0 +1 @@
uid://cxju8eq6w5rbt

View file

@ -1,11 +1,13 @@
extends Control
func _ready():
MusicManager.launch_menu_music()
func _on_button_1_pressed() -> void:
get_tree().change_scene_to_packed(CheckPointManager.LEVELS[0])
GameManager.launch_level(0)
func _on_button_2_pressed() -> void:
get_tree().change_scene_to_packed(CheckPointManager.LEVELS[0])
GameManager.launch_level(1)
func _on_button_3_pressed() -> void:
get_tree().change_scene_to_packed(CheckPointManager.LEVELS[0])
GameManager.launch_level(2)

View file

@ -0,0 +1,93 @@
[gd_scene load_steps=5 format=3 uid="uid://dlmjehxav11dx"]
[ext_resource type="Script" uid="uid://catyjdq20adaf" path="res://entities/pauseMenu/pause_menu.gd" id="1_0ddhp"]
[ext_resource type="LabelSettings" uid="uid://cru5yoau1mluh" path="res://fonts/BigTextLabelSettings.tres" id="1_6mo0v"]
[ext_resource type="Theme" uid="uid://desmbsje23ubj" path="res://fonts/DefautTheme.tres" id="1_bdrf8"]
[ext_resource type="LabelSettings" uid="uid://c33hoau8vc0q7" path="res://fonts/little_label_settings.tres" id="4_k4ey7"]
[node name="PauseMenu" type="Control"]
process_mode = 3
visible = false
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_0ddhp")
[node name="VBoxContainer" type="VBoxContainer" parent="."]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -20.0
offset_top = -20.0
offset_right = 20.0
offset_bottom = 20.0
grow_horizontal = 2
grow_vertical = 2
[node name="Label" type="Label" parent="VBoxContainer"]
layout_mode = 2
theme = ExtResource("1_bdrf8")
text = "Main sound"
[node name="SliderMainSound" type="HSlider" parent="VBoxContainer"]
layout_mode = 2
value = 50.0
[node name="Label2" type="Label" parent="VBoxContainer"]
layout_mode = 2
theme = ExtResource("1_bdrf8")
text = "Music"
[node name="SliderMusic" type="HSlider" parent="VBoxContainer"]
layout_mode = 2
value = 50.0
[node name="Label3" type="Label" parent="VBoxContainer"]
layout_mode = 2
theme = ExtResource("1_bdrf8")
text = "SFX"
[node name="SliderSFX" type="HSlider" parent="VBoxContainer"]
layout_mode = 2
value = 50.0
[node name="HSeparator" type="HSeparator" parent="VBoxContainer"]
layout_mode = 2
[node name="Button" type="Button" parent="VBoxContainer"]
process_mode = 3
layout_mode = 2
theme = ExtResource("1_bdrf8")
text = "MainMenu"
[node name="VBoxContainer2" type="VBoxContainer" parent="."]
layout_mode = 1
anchors_preset = 5
anchor_left = 0.5
anchor_right = 0.5
offset_left = -139.0
offset_right = 139.0
offset_bottom = 78.0
grow_horizontal = 2
[node name="Label" type="Label" parent="VBoxContainer2"]
layout_mode = 2
text = "Pause"
label_settings = ExtResource("1_6mo0v")
[node name="Label2" type="Label" parent="VBoxContainer2"]
layout_mode = 2
text = "Press ESC to continue"
label_settings = ExtResource("4_k4ey7")
horizontal_alignment = 1
[connection signal="value_changed" from="VBoxContainer/SliderMainSound" to="." method="_on_slider_main_sound_value_changed"]
[connection signal="value_changed" from="VBoxContainer/SliderMusic" to="." method="_on_slider_music_value_changed"]
[connection signal="value_changed" from="VBoxContainer/SliderSFX" to="." method="_on_slider_sfx_value_changed"]
[connection signal="pressed" from="VBoxContainer/Button" to="." method="_on_button_pressed"]

View file

@ -0,0 +1,25 @@
extends Control
func _process(delta: float) -> void:
if (Input.is_action_just_pressed("pause")):
visible = false if visible else true
get_tree().paused = visible
func _on_slider_main_sound_value_changed(value: float) -> void:
var bus_index = AudioServer.get_bus_index("Master")
AudioServer.set_bus_volume_db(bus_index, (value-50)/4)
func _on_slider_music_value_changed(value: float) -> void:
var bus_index = AudioServer.get_bus_index("Music")
AudioServer.set_bus_volume_db(bus_index, (value-50)/4)
func _on_slider_sfx_value_changed(value: float) -> void:
var bus_index = AudioServer.get_bus_index("SFX")
AudioServer.set_bus_volume_db(bus_index, (value-50)/4)
func _on_button_pressed() -> void:
GameManager.launch_menu()

View file

@ -0,0 +1 @@
uid://catyjdq20adaf

View file

@ -16,7 +16,7 @@ func update_control_points():
var next = modulo_get_point_position(i + 1) - modulo_get_point_position(i)
var prev_dir = prev.normalized()
var next_dir = next.normalized()
var tangent_length = next.length() / 3
var tangent_length = next.length() / 2
var tangent = (prev_dir + next_dir)
tangent.y = 0

View file

@ -7,7 +7,7 @@ domain_warp_enabled = true
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_l5fpm"]
seamless = true
as_normal_map = true
bump_strength = 2.0
bump_strength = 1.0
noise = SubResource("FastNoiseLite_ma6g7")
[resource]

View file

@ -0,0 +1,47 @@
[gd_scene load_steps=4 format=3 uid="uid://n4qqt180m2fo"]
[ext_resource type="LabelSettings" uid="uid://cru5yoau1mluh" path="res://fonts/BigTextLabelSettings.tres" id="1_qk15a"]
[ext_resource type="Script" uid="uid://cm6k4bbs2qbca" path="res://entities/winMenu/win_menu.gd" id="1_wb05w"]
[ext_resource type="Theme" uid="uid://desmbsje23ubj" path="res://fonts/DefautTheme.tres" id="2_2te7r"]
[node name="WinMenu" type="Control"]
process_mode = 3
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_wb05w")
[node name="VBoxContainer" type="VBoxContainer" parent="."]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -20.0
offset_top = -20.0
offset_right = 20.0
offset_bottom = 20.0
grow_horizontal = 2
grow_vertical = 2
[node name="Label" type="Label" parent="VBoxContainer"]
layout_mode = 2
text = "Your time :"
label_settings = ExtResource("1_qk15a")
[node name="Time" type="Label" parent="VBoxContainer"]
layout_mode = 2
text = "56s"
label_settings = ExtResource("1_qk15a")
horizontal_alignment = 1
[node name="MainMenu" type="Button" parent="VBoxContainer"]
layout_mode = 2
theme = ExtResource("2_2te7r")
text = "MainMenu"
[connection signal="pressed" from="VBoxContainer/MainMenu" to="." method="_on_main_menu_pressed"]

View file

@ -0,0 +1,12 @@
extends Control
@onready var game_ui: GameUI = $"../GameUi"
@onready var time_label: Label = $VBoxContainer/Time
func _on_check_point_manager_end_track() -> void:
time_label.text = str(round(game_ui.time*100)/100)+"s"
show()
get_tree().paused = true
func _on_main_menu_pressed() -> void:
GameManager.launch_menu()

View file

@ -0,0 +1 @@
uid://cm6k4bbs2qbca

View file

@ -0,0 +1,7 @@
[gd_resource type="LabelSettings" load_steps=2 format=3 uid="uid://c33hoau8vc0q7"]
[ext_resource type="FontFile" uid="uid://dk0kf7sylb7sg" path="res://fonts/vipnagorgialla/Vipnagorgialla Bd It.otf" id="1_4k3og"]
[resource]
font = ExtResource("1_4k3og")
font_color = Color(1, 1, 1, 0.188235)

10
fonts/ui_label_set.tres Normal file
View file

@ -0,0 +1,10 @@
[gd_resource type="LabelSettings" load_steps=2 format=3 uid="uid://dyfwkfdm7affw"]
[ext_resource type="FontFile" uid="uid://dk0kf7sylb7sg" path="res://fonts/vipnagorgialla/Vipnagorgialla Bd It.otf" id="1_bes5m"]
[resource]
font = ExtResource("1_bes5m")
font_size = 32
font_color = Color(1, 1, 1, 0.498039)
outline_size = 3
outline_color = Color(0, 0, 0, 1)

View file

@ -3,12 +3,12 @@
importer="wav"
type="AudioStreamWAV"
uid="uid://m74hgy1a7c8j"
path="res://.godot/imported/508004__rokzroom__otherworlds-2.wav-02ff0501b2ed96d0a7c921d8eaf9a278.sample"
path="res://.godot/imported/508004__rokzroom__otherworlds-2.wav-c541d2a72814a6f5a6b451e87439bcaa.sample"
[deps]
source_file="res://sounds/music/508004__rokzroom__otherworlds-2.wav"
dest_files=["res://.godot/imported/508004__rokzroom__otherworlds-2.wav-02ff0501b2ed96d0a7c921d8eaf9a278.sample"]
source_file="res://music/508004__rokzroom__otherworlds-2.wav"
dest_files=["res://.godot/imported/508004__rokzroom__otherworlds-2.wav-c541d2a72814a6f5a6b451e87439bcaa.sample"]
[params]

View file

@ -3,12 +3,12 @@
importer="mp3"
type="AudioStreamMP3"
uid="uid://vuklmpsqbtf1"
path="res://.godot/imported/cool-retro-synthwave-type-beat-into-the-future-213802.mp3-80a56b5de421f5c6ec663cbc165979d7.mp3str"
path="res://.godot/imported/cool-retro-synthwave-type-beat-into-the-future-213802.mp3-5204f398484b98a0ed509db8bb482006.mp3str"
[deps]
source_file="res://sounds/music/cool-retro-synthwave-type-beat-into-the-future-213802.mp3"
dest_files=["res://.godot/imported/cool-retro-synthwave-type-beat-into-the-future-213802.mp3-80a56b5de421f5c6ec663cbc165979d7.mp3str"]
source_file="res://music/cool-retro-synthwave-type-beat-into-the-future-213802.mp3"
dest_files=["res://.godot/imported/cool-retro-synthwave-type-beat-into-the-future-213802.mp3-5204f398484b98a0ed509db8bb482006.mp3str"]
[params]

View file

@ -3,12 +3,12 @@
importer="mp3"
type="AudioStreamMP3"
uid="uid://j6hmcw8jucih"
path="res://.godot/imported/dark-synthwave-neon-nights-251682.mp3-18631053051d057373148e96aa221bc8.mp3str"
path="res://.godot/imported/dark-synthwave-neon-nights-251682.mp3-7be644ceb74bc5132e38ea56798f84cd.mp3str"
[deps]
source_file="res://sounds/music/dark-synthwave-neon-nights-251682.mp3"
dest_files=["res://.godot/imported/dark-synthwave-neon-nights-251682.mp3-18631053051d057373148e96aa221bc8.mp3str"]
source_file="res://music/dark-synthwave-neon-nights-251682.mp3"
dest_files=["res://.godot/imported/dark-synthwave-neon-nights-251682.mp3-7be644ceb74bc5132e38ea56798f84cd.mp3str"]
[params]

22
music/musicManager.gd Normal file
View file

@ -0,0 +1,22 @@
extends AudioStreamPlayer
const MENU_MUSIC = preload("res://music/508004__rokzroom__otherworlds-2.wav")
const LEVEL_MUSICS = [
preload("res://music/cool-retro-synthwave-type-beat-into-the-future-213802.mp3"),
preload("res://music/retro-synthwave-background-soundtrack-341853.mp3"),
preload("res://music/dark-synthwave-neon-nights-251682.mp3")
]
func _ready() -> void:
process_mode = Node.PROCESS_MODE_ALWAYS
func launch_level_music(num_lvl):
stream = LEVEL_MUSICS[num_lvl]
bus = "Music"
play()
func launch_menu_music():
stream = MENU_MUSIC
bus = "Music"
play()

View file

@ -0,0 +1 @@
uid://bmhkbyy1yb7yr

View file

@ -3,12 +3,12 @@
importer="mp3"
type="AudioStreamMP3"
uid="uid://ue1jnubabl3p"
path="res://.godot/imported/retro-synthwave-background-soundtrack-341853.mp3-821f90e67251d6c8fede43e410c0a3a8.mp3str"
path="res://.godot/imported/retro-synthwave-background-soundtrack-341853.mp3-e9a7415f606a86fc438064409ddc8d5b.mp3str"
[deps]
source_file="res://sounds/music/retro-synthwave-background-soundtrack-341853.mp3"
dest_files=["res://.godot/imported/retro-synthwave-background-soundtrack-341853.mp3-821f90e67251d6c8fede43e410c0a3a8.mp3str"]
source_file="res://music/retro-synthwave-background-soundtrack-341853.mp3"
dest_files=["res://.godot/imported/retro-synthwave-background-soundtrack-341853.mp3-e9a7415f606a86fc438064409ddc8d5b.mp3str"]
[params]

View file

@ -11,13 +11,14 @@ config_version=5
[application]
config/name="Looping"
run/main_scene="uid://bd8skoxlvujam"
run/main_scene="uid://cr54uowve74h0"
config/features=PackedStringArray("4.4", "GL Compatibility")
config/icon="res://icon.svg"
[autoload]
CheckPointManager="*res://entities/checkpoint/check_point_manager.gd"
MusicManager="*res://music/musicManager.gd"
GameManager="*res://GameManager.gd"
[input]
@ -47,9 +48,19 @@ left={
}
restart={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":67,"key_label":0,"unicode":99,"location":0,"echo":false,"script":null)
]
}
hardRestart={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":82,"key_label":0,"unicode":114,"location":0,"echo":false,"script":null)
]
}
pause={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
[physics]

View file

@ -1,6 +1,6 @@
[gd_scene load_steps=12 format=3 uid="uid://cr54uowve74h0"]
[ext_resource type="Shader" uid="uid://tqpr7f3nr72k" path="res://entities/sky/sky.gdshader" id="1_xdvgc"]
[ext_resource type="Shader" uid="uid://tqpr7f3nr72k" path="res://world_env/sky/sky_1.gdshader" id="1_xdvgc"]
[ext_resource type="PackedScene" uid="uid://drrl25ujbosbr" path="res://entities/car/tron_moto_lowpoly/scene.gltf" id="2_upctu"]
[ext_resource type="Script" uid="uid://dlrn4dviqqsdl" path="res://entities/mainMenu/moto_rotate.gd" id="3_11y2r"]
[ext_resource type="Script" uid="uid://cntibc2ih0im7" path="res://entities/mainMenu/main_menu.gd" id="4_b6cxs"]

View file

@ -1,14 +1,20 @@
[gd_scene load_steps=18 format=4 uid="uid://da5cjjk7vasft"]
[gd_scene load_steps=24 format=4 uid="uid://da5cjjk7vasft"]
[ext_resource type="PackedScene" uid="uid://bbl6ouj0ew23c" path="res://entities/gameUI/gameUI.tscn" id="1_5ntmo"]
[ext_resource type="PhysicsMaterial" uid="uid://xghhl0tserq3" path="res://entities/road/road_phy_mat.tres" id="1_conm7"]
[ext_resource type="PackedScene" uid="uid://cu5r7oxtqa2c0" path="res://entities/checkpoint/CheckPointManager.tscn" id="1_nfihu"]
[ext_resource type="Script" uid="uid://bgt66573ipmub" path="res://entities/road/road.gd" id="2_d3jkd"]
[ext_resource type="Material" uid="uid://qq8yw26i32k4" path="res://entities/road/road_mat.tres" id="3_u3awl"]
[ext_resource type="Script" uid="uid://bdw7xdf1lc3ud" path="res://entities/road/do_spline.gd" id="4_2ku1j"]
[ext_resource type="PackedScene" uid="uid://dgs0fqojgcmu3" path="res://entities/car/car.tscn" id="5_f31uk"]
[ext_resource type="PhysicsMaterial" uid="uid://doaljsb6138cp" path="res://entities/car/car_physic_mat.tres" id="6_gnai3"]
[ext_resource type="Script" uid="uid://bdhupx1blbgwo" path="res://entities/camera/camera_3d.gd" id="7_i8kv5"]
[ext_resource type="Shader" uid="uid://tqpr7f3nr72k" path="res://entities/sky/sky.gdshader" id="8_dxn3v"]
[ext_resource type="Shader" uid="uid://tqpr7f3nr72k" path="res://world_env/sky/sky_1.gdshader" id="8_dxn3v"]
[ext_resource type="PackedScene" uid="uid://caolvlv4uvi04" path="res://entities/checkpoint/checkpoint.tscn" id="9_14jow"]
[ext_resource type="Material" uid="uid://cx7p36k3dewle" path="res://entities/checkpoint/checkpoint_start_mat.tres" id="10_jprdt"]
[ext_resource type="PackedScene" uid="uid://dlmjehxav11dx" path="res://entities/pauseMenu/pauseMenu.tscn" id="11_nkeig"]
[ext_resource type="PackedScene" uid="uid://n4qqt180m2fo" path="res://entities/winMenu/winMenu.tscn" id="13_lgguw"]
[ext_resource type="PackedScene" uid="uid://6i2l1pc0hcxd" path="res://world_env/directional_light_3d.tscn" id="15_ps2vj"]
[sub_resource type="Curve3D" id="Curve3D_p7e7j"]
closed = true
@ -86,13 +92,12 @@ shape = SubResource("ConcavePolygonShape3D_5ntmo")
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0846112, 0.37944, -0.427136)
physics_material_override = ExtResource("6_gnai3")
continuous_cd = true
road_path = NodePath("../Road/Track")
base_lateral_friction = 100.0
lateral_velocity_start_drift_threshold = 100.0
lateral_velocity_total_drift_threshold = 200.0
[node name="CameraFollowPoint" parent="Car" index="9"]
[node name="CameraFollowPoint" parent="Car" index="6"]
transform = Transform3D(-1, 0, -8.74228e-08, -3.12697e-08, 0.933843, 0.357684, 8.16391e-08, 0.357684, -0.933843, 0, 1.48636, -2.93594)
[node name="Camera3D" type="Camera3D" parent="." node_paths=PackedStringArray("follow_point")]
@ -103,14 +108,14 @@ follow_point = NodePath("../Car/CameraFollowPoint")
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_0wfyh")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(0.903903, -0.229357, 0.361046, 0, 0.844085, 0.53621, -0.427737, -0.484682, 0.762971, 0, 3.75849, 0)
[node name="Node3D" type="Node3D" parent="."]
[node name="Checkpoint" parent="Node3D" instance=ExtResource("9_14jow")]
transform = Transform3D(0.850073, 0.270046, 0.452163, -0.238417, 0.962847, -0.126816, -0.46961, 0, 0.882874, 5.28381, 2.15491, 9.98221)
[node name="MeshInstance3D" parent="Node3D/Checkpoint" index="1"]
material_override = ExtResource("10_jprdt")
[node name="Checkpoint2" parent="Node3D" instance=ExtResource("9_14jow")]
transform = Transform3D(0.0171557, -2.90905e-10, 0.999853, -0.400002, 0.916488, 0.00686333, -0.916354, -0.400061, 0.015723, 156.589, 2.06197, 108.917)
check_point_id = 1
@ -119,4 +124,22 @@ check_point_id = 1
transform = Transform3D(0.456725, 0, 0.889608, 0, 1, 0, -0.889608, 0, 0.456725, 156.589, 2.27711, -34.5388)
check_point_id = 2
[node name="GameUi" parent="." instance=ExtResource("1_5ntmo")]
[node name="PauseMenu" parent="." instance=ExtResource("11_nkeig")]
[node name="WinMenu" parent="." instance=ExtResource("13_lgguw")]
visible = false
[node name="CheckPointManager" parent="." instance=ExtResource("1_nfihu")]
[node name="DirectionalLight3D" parent="." instance=ExtResource("15_ps2vj")]
transform = Transform3D(0.903903, -0.229357, 0.361046, 0, 0.844085, 0.53621, -0.427737, -0.484682, 0.762971, 13.1045, 0, -3.82377)
[connection signal="end_track" from="CheckPointManager" to="WinMenu" method="_on_check_point_manager_end_track"]
[connection signal="new_lap" from="CheckPointManager" to="GameUi" method="_on_check_point_manager_new_lap"]
[editable path="Car"]
[editable path="Node3D/Checkpoint"]
[editable path="GameUi"]
[editable path="WinMenu"]

121
scenes/levels/level2.tscn Normal file

File diff suppressed because one or more lines are too long

121
scenes/levels/level3.tscn Normal file

File diff suppressed because one or more lines are too long

View file

@ -7,7 +7,7 @@
[ext_resource type="PackedScene" uid="uid://dgs0fqojgcmu3" path="res://entities/car/car.tscn" id="5_44saj"]
[ext_resource type="PhysicsMaterial" uid="uid://doaljsb6138cp" path="res://entities/car/car_physic_mat.tres" id="6_7mbro"]
[ext_resource type="Script" uid="uid://bdhupx1blbgwo" path="res://entities/camera/camera_3d.gd" id="7_ff6ho"]
[ext_resource type="Shader" uid="uid://tqpr7f3nr72k" path="res://entities/sky/sky.gdshader" id="8_7yos8"]
[ext_resource type="Shader" uid="uid://tqpr7f3nr72k" path="res://world_env/sky/sky_1.gdshader" id="8_7yos8"]
[ext_resource type="PackedScene" uid="uid://caolvlv4uvi04" path="res://entities/checkpoint/checkpoint.tscn" id="9_5jxlq"]
[sub_resource type="Curve3D" id="Curve3D_p7e7j"]
@ -86,13 +86,12 @@ shape = SubResource("ConcavePolygonShape3D_choun")
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0846112, 0.37944, -0.427136)
physics_material_override = ExtResource("6_7mbro")
continuous_cd = true
road_path = NodePath("../Road/Track")
base_lateral_friction = 100.0
lateral_velocity_start_drift_threshold = 100.0
lateral_velocity_total_drift_threshold = 200.0
[node name="CameraFollowPoint" parent="Car" index="9"]
[node name="CameraFollowPoint" parent="Car" index="7"]
transform = Transform3D(-1, 0, -8.74228e-08, -3.12697e-08, 0.933843, 0.357684, 8.16391e-08, 0.357684, -0.933843, 0, 1.48636, -2.93594)
[node name="Camera3D" type="Camera3D" parent="." node_paths=PackedStringArray("follow_point")]

View file

@ -0,0 +1,6 @@
[gd_scene format=3 uid="uid://6i2l1pc0hcxd"]
[node name="DirectionalLight3D" type="DirectionalLight3D"]
transform = Transform3D(0.903903, -0.229357, 0.361046, 0, 0.844085, 0.53621, -0.427737, -0.484682, 0.762971, 0, 0, 0)
shadow_enabled = true
directional_shadow_blend_splits = true

29
world_env/world_env1.tres Normal file
View file

@ -0,0 +1,29 @@
[gd_resource type="Environment" load_steps=6 format=3 uid="uid://ckpqtap7v4n00"]
[ext_resource type="Shader" uid="uid://tqpr7f3nr72k" path="res://world_env/sky/sky_1.gdshader" id="1_omskq"]
[sub_resource type="FastNoiseLite" id="FastNoiseLite_jyhfs"]
noise_type = 2
frequency = 0.1
fractal_type = 2
cellular_distance_function = 3
cellular_return_type = 3
domain_warp_enabled = true
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_tbgi4"]
noise = SubResource("FastNoiseLite_jyhfs")
[sub_resource type="ShaderMaterial" id="ShaderMaterial_sugp2"]
shader = ExtResource("1_omskq")
shader_parameter/color_env = Color(0, 0.466667, 0.694118, 1)
shader_parameter/noise_texture = SubResource("NoiseTexture2D_tbgi4")
shader_parameter/noise_power = 0.1
shader_parameter/speed = 0.003
[sub_resource type="Sky" id="Sky_jyhfs"]
sky_material = SubResource("ShaderMaterial_sugp2")
[resource]
background_mode = 2
sky = SubResource("Sky_jyhfs")
tonemap_mode = 1

35
world_env/world_env2.tres Normal file
View file

@ -0,0 +1,35 @@
[gd_resource type="Environment" load_steps=6 format=3 uid="uid://tijfrcooegb0"]
[ext_resource type="Shader" uid="uid://tqpr7f3nr72k" path="res://world_env/sky/sky_1.gdshader" id="1_28nuc"]
[sub_resource type="FastNoiseLite" id="FastNoiseLite_b4tpv"]
noise_type = 2
frequency = 0.1
cellular_distance_function = 3
cellular_return_type = 3
domain_warp_enabled = true
domain_warp_type = 1
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_hkuam"]
noise = SubResource("FastNoiseLite_b4tpv")
[sub_resource type="ShaderMaterial" id="ShaderMaterial_f3b2k"]
shader = ExtResource("1_28nuc")
shader_parameter/color_env = Color(0.461561, 0.455238, 0.0685596, 1)
shader_parameter/noise_texture = SubResource("NoiseTexture2D_hkuam")
shader_parameter/noise_power = 0.1
shader_parameter/speed = 0.003
[sub_resource type="Sky" id="Sky_sqrei"]
sky_material = SubResource("ShaderMaterial_f3b2k")
[resource]
background_mode = 2
sky = SubResource("Sky_sqrei")
ambient_light_source = 3
tonemap_mode = 3
glow_enabled = true
fog_enabled = true
fog_light_energy = 0.5
fog_aerial_perspective = 0.2
fog_sky_affect = 0.2

34
world_env/world_env3.tres Normal file
View file

@ -0,0 +1,34 @@
[gd_resource type="Environment" load_steps=6 format=3 uid="uid://o5p75p7ux62f"]
[ext_resource type="Shader" uid="uid://tqpr7f3nr72k" path="res://world_env/sky/sky_1.gdshader" id="1_trfnv"]
[sub_resource type="FastNoiseLite" id="FastNoiseLite_110aq"]
noise_type = 2
frequency = 0.1
cellular_distance_function = 3
cellular_return_type = 3
domain_warp_enabled = true
domain_warp_type = 1
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_akoeb"]
noise = SubResource("FastNoiseLite_110aq")
[sub_resource type="ShaderMaterial" id="ShaderMaterial_5yloj"]
shader = ExtResource("1_trfnv")
shader_parameter/color_env = Color(0.684147, 0.314831, 0.101847, 1)
shader_parameter/noise_texture = SubResource("NoiseTexture2D_akoeb")
shader_parameter/noise_power = 0.1
shader_parameter/speed = 0.003
[sub_resource type="Sky" id="Sky_5amni"]
sky_material = SubResource("ShaderMaterial_5yloj")
[resource]
background_mode = 2
sky = SubResource("Sky_5amni")
tonemap_mode = 1
glow_enabled = true
fog_enabled = true
fog_aerial_perspective = 0.1
fog_sky_affect = 0.1
adjustment_enabled = true