TronLoop/entities/checkpoint/checkpoint.gd
2025-08-03 05:57:42 +02:00

15 lines
282 B
GDScript

extends Area3D
class_name CheckPoint
@export var check_point_id : int = 0
@onready var check_point_manager: Node = $"../../CheckPointManager"
func _on_body_entered(body: Node3D) -> void:
if body is not Car:
return
check_point_manager.checkPointEnter(check_point_id)