515 lines
17 KiB
Text
515 lines
17 KiB
Text
[gd_scene load_steps=40 format=3 uid="uid://pvjist0vg8ah"]
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[ext_resource type="Shader" uid="uid://dvegch8bn85w4" path="res://exo1/shaders/pastouche/ground.gdshader" id="1_nj86p"]
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[ext_resource type="Texture2D" uid="uid://d2ln6in2cciqc" path="res://exo1/assets/GroundTile.png" id="2_1460h"]
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[ext_resource type="Script" uid="uid://dtwr10xf504og" path="res://exo1/cam_follow.gd" id="3_dd5tk"]
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[ext_resource type="PackedScene" uid="uid://hb5qh45e6x1s" path="res://pas_touche/inter_exo/lana.tscn" id="4_j5uwi"]
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[ext_resource type="Texture2D" uid="uid://b0isklem0n1d1" path="res://exo1/assets/painting_frame.png" id="6_mi18a"]
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[ext_resource type="Shader" uid="uid://bqkbm7kxjbvbl" path="res://exo1/shaders/exo1_tableaux/1uv_painting_example.gdshader" id="7_q8ng3"]
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[ext_resource type="Shader" uid="uid://u4ti6qojfd6n" path="res://exo1/shaders/exo1_tableaux/2diagonale.gdshader" id="8_mk50y"]
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[ext_resource type="Texture2D" uid="uid://bbqjjcli4roq5" path="res://exo1/screenshot_goal/Soluce_Diagonale.png" id="9_0dfpm"]
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[ext_resource type="Shader" uid="uid://tueskvsn60l0" path="res://exo1/shaders/exo1_tableaux/3circle.gdshader" id="10_56yv0"]
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[ext_resource type="Texture2D" uid="uid://d8mtqjjcrh7m" path="res://exo1/screenshot_goal/circle.png" id="11_5c586"]
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[ext_resource type="Shader" uid="uid://uusggwbep2j4" path="res://exo1/shaders/exo1_tableaux/4uv_time.gdshader" id="12_1swba"]
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[ext_resource type="Shader" uid="uid://clc4aqodbhhv5" path="res://exo1/shaders/exo1_tableaux/5circle_time.gdshader" id="13_ven0y"]
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[ext_resource type="Shader" uid="uid://03ee6p7b6pnn" path="res://exo1/shaders/exo1_zexemples_jolies/plasma.gdshader" id="14_hyh6e"]
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[ext_resource type="Shader" uid="uid://d0n6gjxkt6okq" path="res://exo1/shaders/exo1_zexemples_jolies/mandelbrot.gdshader" id="15_5klk2"]
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[ext_resource type="Shader" uid="uid://sl1g7w1jmk6x" path="res://exo1/shaders/exo1_zexemples_jolies/zolie_user.gdshader" id="16_mpwm1"]
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[ext_resource type="Shader" uid="uid://bjw6mgbjij8fc" path="res://exo1/shaders/exo1_zexemples_jolies/zolie_user2.gdshader" id="17_kjdq4"]
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[sub_resource type="Gradient" id="Gradient_fqaua"]
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interpolation_mode = 2
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colors = PackedColorArray(0.650128, 0.650128, 0.650128, 1, 1, 1, 1, 1)
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[sub_resource type="GradientTexture2D" id="GradientTexture2D_c3ei3"]
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gradient = SubResource("Gradient_fqaua")
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height = 1024
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fill_from = Vector2(1, 1)
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repeat = 1
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_disjo"]
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shader = ExtResource("1_nj86p")
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shader_parameter/skew_amount = 0.25
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[sub_resource type="Gradient" id="Gradient_c3ei3"]
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interpolation_mode = 2
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colors = PackedColorArray(0.650128, 0.650128, 0.650128, 1, 1, 1, 1, 1)
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[sub_resource type="GradientTexture2D" id="GradientTexture2D_u32k3"]
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gradient = SubResource("Gradient_c3ei3")
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height = 1024
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fill_from = Vector2(1, 1)
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repeat = 1
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_v6q5x"]
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size = Vector2(4342, 20)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_disjo"]
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size = Vector2(128, 392.919)
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[sub_resource type="LabelSettings" id="LabelSettings_ipmo5"]
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font_size = 32
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font_color = Color(0.10748, 0.10748, 0.10748, 1)
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[sub_resource type="LabelSettings" id="LabelSettings_y65yk"]
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font_color = Color(0.10748, 0.10748, 0.10748, 1)
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[sub_resource type="LabelSettings" id="LabelSettings_u32k3"]
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font_color = Color(0.10748, 0.10748, 0.10748, 1)
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_l1x0l"]
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shader = ExtResource("7_q8ng3")
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[sub_resource type="Gradient" id="Gradient_u32k3"]
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colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 1)
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[sub_resource type="GradientTexture2D" id="GradientTexture2D_l1x0l"]
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gradient = SubResource("Gradient_u32k3")
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width = 180
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height = 116
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_u32k3"]
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shader = ExtResource("8_mk50y")
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[sub_resource type="Gradient" id="Gradient_l1x0l"]
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colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 1)
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[sub_resource type="GradientTexture2D" id="GradientTexture2D_m5f4m"]
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gradient = SubResource("Gradient_l1x0l")
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width = 180
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height = 116
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_y65yk"]
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shader = ExtResource("10_56yv0")
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_yru7n"]
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shader = ExtResource("12_1swba")
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_nqvhh"]
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shader = ExtResource("13_ven0y")
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_2n602"]
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shader = ExtResource("14_hyh6e")
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_xyfjg"]
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shader = ExtResource("15_5klk2")
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_pj7t7"]
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shader = ExtResource("16_mpwm1")
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_swa6w"]
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shader = ExtResource("17_kjdq4")
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[node name="Exo1" type="Node2D"]
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[node name="PasTouche" type="Node2D" parent="."]
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[node name="WallBG" type="Node2D" parent="PasTouche"]
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position = Vector2(-19, -361)
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[node name="Sprite2D" type="Sprite2D" parent="PasTouche/WallBG"]
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texture = SubResource("GradientTexture2D_c3ei3")
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region_enabled = true
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region_rect = Rect2(0, 0, 10240, 1024)
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[node name="Ground" type="Sprite2D" parent="PasTouche"]
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texture_filter = 1
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texture_repeat = 3
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material = SubResource("ShaderMaterial_disjo")
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position = Vector2(0, 160)
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texture = ExtResource("2_1460h")
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region_enabled = true
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region_rect = Rect2(0, 0, 8192, 320)
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[node name="LeftWall" type="Sprite2D" parent="PasTouche"]
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position = Vector2(-2591, 171)
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rotation = -0.234771
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texture = SubResource("GradientTexture2D_u32k3")
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region_enabled = true
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region_rect = Rect2(0, 0, 1024, 2024)
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[node name="LeftWall2" type="Sprite2D" parent="PasTouche"]
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position = Vector2(2562, -15.9999)
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rotation = -0.234771
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texture = SubResource("GradientTexture2D_u32k3")
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region_enabled = true
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region_rect = Rect2(0, 0, 1024, 2024)
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[node name="GlobalCollider" type="StaticBody2D" parent="PasTouche"]
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[node name="Top" type="CollisionShape2D" parent="PasTouche/GlobalCollider"]
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position = Vector2(0, -11)
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shape = SubResource("RectangleShape2D_v6q5x")
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[node name="Bottom" type="CollisionShape2D" parent="PasTouche/GlobalCollider"]
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position = Vector2(0, 324)
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shape = SubResource("RectangleShape2D_v6q5x")
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[node name="Right" type="CollisionShape2D" parent="PasTouche/GlobalCollider"]
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position = Vector2(-2140.2, 130.01)
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rotation = -0.240294
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shape = SubResource("RectangleShape2D_disjo")
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[node name="Left" type="CollisionShape2D" parent="PasTouche/GlobalCollider"]
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position = Vector2(2135, 139)
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rotation = -0.217829
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shape = SubResource("RectangleShape2D_disjo")
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[node name="CamExo1" type="Camera2D" parent="PasTouche" node_paths=PackedStringArray("lana")]
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position = Vector2(0, -192)
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script = ExtResource("3_dd5tk")
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lana = NodePath("../Lana")
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lerp_speed = null
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[node name="Lana" parent="PasTouche" instance=ExtResource("4_j5uwi")]
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position = Vector2(-1670, 126)
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[node name="Tableaux" type="Node2D" parent="."]
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position = Vector2(-1500, -190)
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[node name="Labels" type="Node2D" parent="Tableaux"]
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[node name="Label" type="Label" parent="Tableaux/Labels"]
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offset_left = -645.0
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offset_top = -305.0
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offset_right = -259.0
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offset_bottom = -256.0
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text = "EXERCICE 1"
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label_settings = SubResource("LabelSettings_ipmo5")
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horizontal_alignment = 1
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[node name="Label2" type="Label" parent="Tableaux/Labels/Label"]
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layout_mode = 0
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offset_left = 65.0
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offset_top = 54.0
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offset_right = 451.0
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offset_bottom = 207.0
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text = "On va faire des beaux tableaux
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et voir la fonction fragment des
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shaders, pour faire cette exo
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il suffit juste de modifier les
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shaders qui sont dans
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exo1/shaders/exo1_tableaux"
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label_settings = SubResource("LabelSettings_y65yk")
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[node name="Label2" type="Label" parent="Tableaux/Labels"]
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offset_left = 462.0
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offset_top = -305.0
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offset_right = 848.0
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offset_bottom = -256.0
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label_settings = SubResource("LabelSettings_ipmo5")
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horizontal_alignment = 1
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[node name="Label2" type="Label" parent="Tableaux/Labels/Label2"]
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layout_mode = 0
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offset_left = 23.0
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offset_top = 26.0
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offset_right = 363.0
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offset_bottom = 179.0
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text = "Bon c'est cool COLOR et UV
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Mais ca bouge pas trop...
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Autant faire du dessin, c'est bof les shaders.
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ET BIEN NON
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Il existe aussi TIME
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qui permet de faire
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des trucs rigolos"
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label_settings = SubResource("LabelSettings_y65yk")
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[node name="Label3" type="Label" parent="Tableaux/Labels"]
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offset_left = 1123.0
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offset_top = -282.0
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offset_right = 1509.0
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offset_bottom = -233.0
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text = "Vous avez fini l'exo 1"
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label_settings = SubResource("LabelSettings_ipmo5")
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horizontal_alignment = 1
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[node name="Label2" type="Label" parent="Tableaux/Labels/Label3"]
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layout_mode = 0
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offset_left = 40.0
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offset_top = 54.0
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offset_right = 426.0
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offset_bottom = 207.0
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text = "Bien joue !!
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Vous etes des vrais artistes!!
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J'ai mis quelques exemples de tableaux que
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vous pouvez faire avec un peu plus de temps"
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label_settings = SubResource("LabelSettings_y65yk")
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[node name="Label4" type="Label" parent="Tableaux/Labels"]
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offset_left = 2043.0
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offset_top = -294.0
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offset_right = 2429.0
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offset_bottom = -245.0
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text = "Vers l'exo 2"
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label_settings = SubResource("LabelSettings_ipmo5")
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horizontal_alignment = 1
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[node name="Label2" type="Label" parent="Tableaux/Labels/Label4"]
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layout_mode = 0
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offset_left = 40.0
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offset_top = 54.0
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offset_right = 426.0
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offset_bottom = 207.0
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text = "Bon c'est bien sympa de faire des
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beaux tableaux mais c'est pas l'utilisation
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principale des shaders dans les jeux.
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Dans l'exo 2 on va voir des exemples
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de trucs plus utiles
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(cascade, effets sous l'eau etc...)"
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label_settings = SubResource("LabelSettings_y65yk")
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[node name="UVFrame" type="Sprite2D" parent="Tableaux"]
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position = Vector2(-229, 59)
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texture = ExtResource("6_mi18a")
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[node name="Label" type="Label" parent="Tableaux/UVFrame"]
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offset_left = -192.0
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offset_top = -93.0
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offset_right = 194.0
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offset_bottom = -44.0
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text = "1) Exemple UV"
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label_settings = SubResource("LabelSettings_u32k3")
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horizontal_alignment = 1
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[node name="Label2" type="Label" parent="Tableaux/UVFrame"]
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offset_left = -192.0
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offset_top = 64.0
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offset_right = 194.0
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offset_bottom = 113.0
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text = "1uv_painting_example.gdshader"
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label_settings = SubResource("LabelSettings_u32k3")
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horizontal_alignment = 1
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[node name="UVPainting" type="Sprite2D" parent="Tableaux/UVFrame"]
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material = SubResource("ShaderMaterial_l1x0l")
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texture = SubResource("GradientTexture2D_l1x0l")
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[node name="DiagonaleFrame" type="Sprite2D" parent="Tableaux"]
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position = Vector2(48, -35)
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texture = ExtResource("6_mi18a")
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[node name="Label" type="Label" parent="Tableaux/DiagonaleFrame"]
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offset_left = -248.0
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offset_top = -118.0
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offset_right = 264.0
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offset_bottom = -17.0
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text = "2) Diagonale
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Essaye de decouper le tableau (comme en haut)
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"
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label_settings = SubResource("LabelSettings_u32k3")
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horizontal_alignment = 1
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[node name="Label2" type="Label" parent="Tableaux/DiagonaleFrame"]
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offset_left = -248.0
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offset_top = 68.0
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offset_right = 264.0
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offset_bottom = 169.0
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text = "2diagonale.gdshader
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"
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label_settings = SubResource("LabelSettings_u32k3")
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horizontal_alignment = 1
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[node name="LinePainting" type="Sprite2D" parent="Tableaux/DiagonaleFrame"]
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material = SubResource("ShaderMaterial_u32k3")
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texture = SubResource("GradientTexture2D_m5f4m")
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[node name="ScreenshotGoal" type="Sprite2D" parent="Tableaux/DiagonaleFrame"]
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position = Vector2(-2, -191)
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texture = ExtResource("9_0dfpm")
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[node name="CircleFrame" type="Sprite2D" parent="Tableaux"]
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position = Vector2(348, 31)
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texture = ExtResource("6_mi18a")
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[node name="Label" type="Label" parent="Tableaux/CircleFrame"]
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offset_left = -253.0
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offset_top = -118.0
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offset_right = 259.0
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offset_bottom = -17.0
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text = "3) Cercle
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Fais un cercle (comme en haut)"
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label_settings = SubResource("LabelSettings_u32k3")
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horizontal_alignment = 1
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[node name="Label2" type="Label" parent="Tableaux/CircleFrame"]
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|
offset_left = -253.0
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offset_top = 69.0
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|
offset_right = 259.0
|
|
offset_bottom = 170.0
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|
text = "3circle.gdshader
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"
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label_settings = SubResource("LabelSettings_u32k3")
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horizontal_alignment = 1
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[node name="CirclePainting" type="Sprite2D" parent="Tableaux/CircleFrame"]
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material = SubResource("ShaderMaterial_y65yk")
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texture = SubResource("GradientTexture2D_m5f4m")
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[node name="Circle" type="Sprite2D" parent="Tableaux/CircleFrame"]
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position = Vector2(3, -193)
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scale = Vector2(0.42, 0.42)
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texture = ExtResource("11_5c586")
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[node name="UVFrameTime" type="Sprite2D" parent="Tableaux"]
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position = Vector2(691, 36)
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texture = ExtResource("6_mi18a")
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[node name="Label" type="Label" parent="Tableaux/UVFrameTime"]
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|
offset_left = -192.0
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offset_top = -93.0
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offset_right = 194.0
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offset_bottom = -44.0
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text = "4) Exemple UV TIME"
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label_settings = SubResource("LabelSettings_u32k3")
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horizontal_alignment = 1
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[node name="Label2" type="Label" parent="Tableaux/UVFrameTime"]
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|
offset_left = -192.0
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|
offset_top = 64.0
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|
offset_right = 194.0
|
|
offset_bottom = 113.0
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text = "4uv_time"
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|
label_settings = SubResource("LabelSettings_u32k3")
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horizontal_alignment = 1
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|
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[node name="UVPainting" type="Sprite2D" parent="Tableaux/UVFrameTime"]
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|
material = SubResource("ShaderMaterial_yru7n")
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|
texture = SubResource("GradientTexture2D_l1x0l")
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|
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[node name="CircleFrameTime" type="Sprite2D" parent="Tableaux"]
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|
position = Vector2(933, -28)
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|
texture = ExtResource("6_mi18a")
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|
|
|
[node name="Label" type="Label" parent="Tableaux/CircleFrameTime"]
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|
offset_left = -253.0
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|
offset_top = -139.0
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|
offset_right = 259.0
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|
offset_bottom = -38.0
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|
text = "5) Faites des cercles concentriques
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qui bougent"
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|
label_settings = SubResource("LabelSettings_u32k3")
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|
horizontal_alignment = 1
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|
|
|
[node name="Label2" type="Label" parent="Tableaux/CircleFrameTime"]
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|
offset_left = -253.0
|
|
offset_top = 69.0
|
|
offset_right = 259.0
|
|
offset_bottom = 170.0
|
|
text = "3circle.gdshader
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|
"
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|
label_settings = SubResource("LabelSettings_u32k3")
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|
horizontal_alignment = 1
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|
|
|
[node name="CirclePainting" type="Sprite2D" parent="Tableaux/CircleFrameTime"]
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|
material = SubResource("ShaderMaterial_nqvhh")
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|
texture = SubResource("GradientTexture2D_m5f4m")
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|
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[node name="PlasmaFrame" type="Sprite2D" parent="Tableaux"]
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|
position = Vector2(1274, 63)
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|
texture = ExtResource("6_mi18a")
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|
|
|
[node name="Label" type="Label" parent="Tableaux/PlasmaFrame"]
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|
offset_left = -253.0
|
|
offset_top = -95.0
|
|
offset_right = 259.0
|
|
offset_bottom = 6.0
|
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text = "plasma"
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|
label_settings = SubResource("LabelSettings_u32k3")
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|
horizontal_alignment = 1
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|
|
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[node name="Label2" type="Label" parent="Tableaux/PlasmaFrame"]
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|
offset_left = -253.0
|
|
offset_top = 69.0
|
|
offset_right = 259.0
|
|
offset_bottom = 170.0
|
|
text = "zexemples_jolies
|
|
"
|
|
label_settings = SubResource("LabelSettings_u32k3")
|
|
horizontal_alignment = 1
|
|
|
|
[node name="PlasmaPainting" type="Sprite2D" parent="Tableaux/PlasmaFrame"]
|
|
material = SubResource("ShaderMaterial_2n602")
|
|
texture = SubResource("GradientTexture2D_m5f4m")
|
|
|
|
[node name="MandelbrotFrame" type="Sprite2D" parent="Tableaux"]
|
|
position = Vector2(1557, -3)
|
|
texture = ExtResource("6_mi18a")
|
|
|
|
[node name="Label" type="Label" parent="Tableaux/MandelbrotFrame"]
|
|
offset_left = -253.0
|
|
offset_top = -95.0
|
|
offset_right = 259.0
|
|
offset_bottom = 6.0
|
|
text = "mandelbrot zoom"
|
|
label_settings = SubResource("LabelSettings_u32k3")
|
|
horizontal_alignment = 1
|
|
|
|
[node name="Label2" type="Label" parent="Tableaux/MandelbrotFrame"]
|
|
offset_left = -253.0
|
|
offset_top = 69.0
|
|
offset_right = 259.0
|
|
offset_bottom = 170.0
|
|
text = "zexemples_jolies
|
|
"
|
|
label_settings = SubResource("LabelSettings_u32k3")
|
|
horizontal_alignment = 1
|
|
|
|
[node name="MandelBrot" type="Sprite2D" parent="Tableaux/MandelbrotFrame"]
|
|
material = SubResource("ShaderMaterial_xyfjg")
|
|
texture = SubResource("GradientTexture2D_m5f4m")
|
|
|
|
[node name="ZolieUserFrame1" type="Sprite2D" parent="Tableaux"]
|
|
position = Vector2(1796, -225)
|
|
texture = ExtResource("6_mi18a")
|
|
|
|
[node name="Label" type="Label" parent="Tableaux/ZolieUserFrame1"]
|
|
offset_left = -253.0
|
|
offset_top = -95.0
|
|
offset_right = 259.0
|
|
offset_bottom = 6.0
|
|
text = "Tu peux faire un truc joli ici stv"
|
|
label_settings = SubResource("LabelSettings_u32k3")
|
|
horizontal_alignment = 1
|
|
|
|
[node name="Label2" type="Label" parent="Tableaux/ZolieUserFrame1"]
|
|
offset_left = -253.0
|
|
offset_top = 69.0
|
|
offset_right = 259.0
|
|
offset_bottom = 170.0
|
|
text = "zexemples_jolies/zolie_user1
|
|
"
|
|
label_settings = SubResource("LabelSettings_u32k3")
|
|
horizontal_alignment = 1
|
|
|
|
[node name="ZolieUser1" type="Sprite2D" parent="Tableaux/ZolieUserFrame1"]
|
|
material = SubResource("ShaderMaterial_pj7t7")
|
|
texture = SubResource("GradientTexture2D_m5f4m")
|
|
|
|
[node name="ZolieUserFrame2" type="Sprite2D" parent="Tableaux"]
|
|
position = Vector2(1869, 5)
|
|
texture = ExtResource("6_mi18a")
|
|
|
|
[node name="Label" type="Label" parent="Tableaux/ZolieUserFrame2"]
|
|
offset_left = -253.0
|
|
offset_top = -95.0
|
|
offset_right = 259.0
|
|
offset_bottom = 6.0
|
|
text = "Autre truc zolie de ta part"
|
|
label_settings = SubResource("LabelSettings_u32k3")
|
|
horizontal_alignment = 1
|
|
|
|
[node name="Label2" type="Label" parent="Tableaux/ZolieUserFrame2"]
|
|
offset_left = -250.0
|
|
offset_top = 70.0
|
|
offset_right = 262.0
|
|
offset_bottom = 171.0
|
|
text = "zexemples_jolies/zolie_user2
|
|
|
|
"
|
|
label_settings = SubResource("LabelSettings_u32k3")
|
|
horizontal_alignment = 1
|
|
|
|
[node name="ZolieUser2" type="Sprite2D" parent="Tableaux/ZolieUserFrame2"]
|
|
material = SubResource("ShaderMaterial_swa6w")
|
|
texture = SubResource("GradientTexture2D_m5f4m")
|