19 lines
461 B
GDScript
19 lines
461 B
GDScript
extends Area2D
|
|
|
|
@export var Door : StaticBody2D;
|
|
|
|
|
|
|
|
|
|
func _on_area_entered(area: Area2D) -> void:
|
|
Door.get_node("CollisionShape2D").set_deferred("disabled", true);
|
|
Door.get_node("SpriteYes").visible = true;
|
|
Door.get_node("SpriteNo").visible = false;
|
|
|
|
|
|
|
|
func _on_area_exited(area: Area2D) -> void:
|
|
Door.get_node("CollisionShape2D").set_deferred("disabled", false);
|
|
Door.get_node("SpriteYes").visible = false;
|
|
Door.get_node("SpriteNo").visible = true;
|
|
|