recursivesquare/scripts/button.gd
2024-11-14 13:58:15 +01:00

19 lines
461 B
GDScript

extends Area2D
@export var Door : StaticBody2D;
func _on_area_entered(area: Area2D) -> void:
Door.get_node("CollisionShape2D").set_deferred("disabled", true);
Door.get_node("SpriteYes").visible = true;
Door.get_node("SpriteNo").visible = false;
func _on_area_exited(area: Area2D) -> void:
Door.get_node("CollisionShape2D").set_deferred("disabled", false);
Door.get_node("SpriteYes").visible = false;
Door.get_node("SpriteNo").visible = true;