recursivesquare/.godot/editor/level_1.tscn-folding-6887eba858c6ae48b5ca13a7525fa2f9.cfg
2024-11-14 13:58:15 +01:00

5 lines
530 B
INI

[folding]
node_unfolds=[NodePath("Player"), PackedStringArray("Visibility"), NodePath("Button/SpriteOff"), PackedStringArray("Texture", "Visibility"), NodePath("Door/SpriteNo"), PackedStringArray("Texture"), NodePath("Door/SpriteYes"), PackedStringArray("texture")]
resource_unfolds=["res://scenes/level_1.tscn::TileSet_vqdy4", PackedStringArray(), "res://scenes/level_1.tscn::RectangleShape2D_0ai5g", PackedStringArray(), "res://scenes/level_1.tscn::RectangleShape2D_ljrbx", PackedStringArray()]
nodes_folded=[NodePath("Door")]