Commit graph

7 commits

Author SHA1 Message Date
0c0b9287ce Fix physics with navmesh agent
- desactivate navmesh temporarly when knockback (MovementHandler TakeImpulse)

- Delete unit when HealthHandler Death called

- Made 150 units fight (for performance test)
2025-01-09 01:03:04 +01:00
dbe994f9e3 knockback + attack test 2025-01-07 13:15:19 +01:00
1947e813ae Prefabs Unit 2025-01-07 12:27:28 +01:00
47a59a5440 HandleMovement + Basic NavMesh 2024-12-23 01:32:01 +01:00
d4a32d9593 Add camera movement 2024-12-22 21:42:27 +01:00
6a897fabfc Import first minecraft scene + other scripts fixes 2024-12-22 16:19:32 +01:00
Crizomb
a8841e6ee5 beau cube 2024-12-19 10:36:25 +01:00