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26 changed files with 1 additions and 2020 deletions

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@ -17,9 +17,7 @@ public class Buttons : MonoBehaviour
public void PlayGame()
{
this.gameObject.SetActive(false);
GameObject.Find("Rules").SetActive(true);
//GameManager.Instance.GoNextLevel();
GameManager.Instance.GoNextLevel();
}
public void LaunchSettings()

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@ -1,8 +0,0 @@
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@ -1,25 +0,0 @@
using TMPro;
using UnityEngine;
using UnityEngine.SceneManagement;
public class Rules : MonoBehaviour
{
public TMP_InputField money;
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
}
public void SetMoney()
{
GlobalsVariable.money = int.Parse(money.text);
}
public void LaunchLevel(int level)
{
SceneManager.LoadSceneAsync(level);
}
}

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@ -1,2 +0,0 @@
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