TronLoop/GameManager.gd
2025-08-03 05:57:42 +02:00

14 lines
492 B
GDScript

extends Node
const MAIN_MENU = preload("res://scenes/Menu.tscn")
const LEVELS = [preload("res://scenes/levels/level1.tscn"), preload("res://scenes/levels/level2.tscn"), preload("res://scenes/levels/level3.tscn")]
func launch_level(num_lvl):
get_tree().paused = false
MusicManager.launch_level_music(num_lvl)
get_tree().change_scene_to_packed(LEVELS[num_lvl])
func launch_menu():
get_tree().paused = false
MusicManager.launch_menu_music()
get_tree().change_scene_to_packed(MAIN_MENU)