TronLoop/entities/winMenu/win_menu.gd
2025-08-03 05:57:42 +02:00

12 lines
321 B
GDScript

extends Control
@onready var game_ui: GameUI = $"../GameUi"
@onready var time_label: Label = $VBoxContainer/Time
func _on_check_point_manager_end_track() -> void:
time_label.text = str(round(game_ui.time*100)/100)+"s"
show()
get_tree().paused = true
func _on_main_menu_pressed() -> void:
GameManager.launch_menu()