Commit graph

20 commits

Author SHA1 Message Date
777fd0380c add crown 2025-01-23 10:37:07 +01:00
7d3b4ced0e Capacity + Health and Mana bars 2025-01-21 12:59:14 +01:00
b21d392ff6 witches 2025-01-20 21:05:28 +01:00
ffb1f1caa1 Shiny shiny golem animations + attack 2025-01-16 01:48:50 +01:00
c74ebe3225 Iron golem 2025-01-15 23:13:20 +01:00
95943c415c WORKING ARCHERS + test
big drip
2025-01-15 01:46:16 +01:00
bf010f3476 Zombies + Skeleton Physics arrow + aimbot
360 headhsot ezz
2025-01-15 00:51:59 +01:00
Kirabsol
b3a87fb2a6 Menuing and stuff also sound or smtg but not joever 2025-01-14 13:11:45 +01:00
33467f6cc4 Walls + Start Arrow 2025-01-14 13:11:00 +01:00
0c0b9287ce Fix physics with navmesh agent
- desactivate navmesh temporarly when knockback (MovementHandler TakeImpulse)

- Delete unit when HealthHandler Death called

- Made 150 units fight (for performance test)
2025-01-09 01:03:04 +01:00
Kirabsol
9e582b1a79 Merge branch 'main' of https://github.com/Crizomb/ProjetAMJV_CR 2025-01-07 13:16:09 +01:00
Kirabsol
1576b180fc Start of menus
don't worry
2025-01-07 13:15:37 +01:00
dbe994f9e3 knockback + attack test 2025-01-07 13:15:19 +01:00
1947e813ae Prefabs Unit 2025-01-07 12:27:28 +01:00
47a59a5440 HandleMovement + Basic NavMesh 2024-12-23 01:32:01 +01:00
d4a32d9593 Add camera movement 2024-12-22 21:42:27 +01:00
6a897fabfc Import first minecraft scene + other scripts fixes 2024-12-22 16:19:32 +01:00
Kirabsol
af46b49095 Création scène ryad
B
2024-12-19 12:47:12 +01:00
Crizomb
a8841e6ee5 beau cube 2024-12-19 10:36:25 +01:00
Crizomb
99d8f7944e Initial commit 2024-12-19 10:34:15 +01:00